A serious plea for playful design
In their new book, “Urban Play,” MIT researchers advance the idea of using technology to make urban life creative and unpredictable.
In their new book, “Urban Play,” MIT researchers advance the idea of using technology to make urban life creative and unpredictable.
SensiCut, a smart material-sensing platform for laser cutters, can differentiate between 30 materials commonly found in makerspaces and workshops.
Faculty members will help to advance educational initiatives and strategy within the MIT School of Engineering.
The School of Engineering recognizes the materials scientist's outstanding contributions to education.
Faculty and staff of 2.007 reworked the mechanical engineering class and its famous final robot competition so students could participate remotely.
The global event, curated by MIT’s Hashim Sarkis, queries how people can best live together at a time of uncertainty, crisis, and change.
Tactical sensing carpet estimates 3D human poses without the use of cameras, and could improve health monitoring and smart homes.
Alumni of the MIT New Engineering Education Transformation Program (NEET) worked together remotely from across the globe to design thinking machines.
Ranked at the top for the 10th straight year, the Institute also places first in 12 subject areas.
Students design face masks that uncover personal and collective experiences from the Covid-19 pandemic.
The PhD student focuses on three cities and the role of the arts in helping planning institutions to imagine and plan for possible futures.
“Programmable matter” technique could enable product designers to churn out prototypes with ease.
Blade Kotelly is a senior lecturer on design thinking and innovation, bringing expertise to the world's top brands to better innovate in complex product and service environments.
Jessica Xu, a senior studying mechanical engineering, draws upon her skills as an artist to develop medical devices and assistive technologies.
Students in 2.008 (Design and Manufacturing II) learn about manufacturing processes for everyday products, and work in teams to design their own yo-yos.