Communicating across time
TeleAbsence, a project from the MIT Media Lab, probes and imitates the way humans process feelings of belonging, love, and loss.
TeleAbsence, a project from the MIT Media Lab, probes and imitates the way humans process feelings of belonging, love, and loss.
MIT students examine movies, art, and ethics from both the producer and audience perspectives.
MIT board game designers take on social and cultural topics, with a playful twist.
The MIT Museum is preparing to transfer its enormous collection — and making a few surprising discoveries along the way.
Evan Kramer’s latest foray into urban astrophotography puts the focus on his fellow researchers.
MAGE merges the two key tasks of image generation and recognition, typically trained separately, into a single system.
MIT Morningside Academy for Design Fellow Ganit Goldstein SM ’23 combines traditional craftsmanship and technology to transform the way clothes are produced and worn.
MIT postdoc Ziv Epstein SM ’19, PhD ’23 discusses issues arising from the use of generative AI to make art and other media.
Durant, who led the reimagining of MIT’s museum in Kendall Square, will leave his post after 18 years of service.
A study inspired by the Japanese paper-cutting art provides a blueprint for designing shape-shifting materials and devices.
Combining digital technology with the human voice, Eugene McDermott Award in the Arts at MIT winner Pamela Z creates layered music from everyday life.
Over the course of four days, Indigenous delegates collaborated on immersive technology with MIT community members.
“Ways of Seeing” project documents endangered Afghan heritage sites through digital imaging, virtual reality, and hand-drawn professional renderings.
Mechanical engineer and storyteller Hannah Gazdus integrates her love of art into all of her projects.